Transformation of the Crosscap into a Boy surface, via the Steiner Roman surface

En résumé (grâce à un LLM libre auto-hébergé)

  • This text explains how to transform a crosscap into a Boy's surface using the Roman surface of Steiner.
  • It describes the process of migrating the cusp points and their annihilation to form a loop.
  • The steps include modifying the surface with tools such as a pyramidal punch and the progressive transformation of the shape.

Transformation of a Crosscap into a Boy Surface via the Steiner Roman Surface

How to transform a crosscap into a Boy surface (left or right, as desired) by passing through the Steiner Roman surface.

September 27 - October 25, 2003

Page 3

Plate 8: We begin by moving two cuspidal points (C2 and C4) closer to the triple point T. We have then marked dotted lines on parts of the surface that we will "punch inward" using a "pyramidal punch" (for goodness' sake, build these models, or you'll end up in a psychiatric hospital). As these pyramids develop, their tips are none other than the cuspidal points C2 and C4, which "migrate" and will eventually meet.

Plate 9: The cuspidal points meet at S and "annihilate." The self-intersection curve loses two cuspidal points and gains a loop (in polyhedral terms: a closed polygonal contour).

Plate 10: This "square-sectioned tube" is formed.

Plate 11: We rotate this object to view it from another angle and move two new cuspidal points, then punch inward the dotted parts (which is silly since a Steiner Roman surface, a fourth-degree surface, is one-sided). We continue the migration and convergence of this second pair of cuspidal points.

In the last image, the points are nearly meeting. Plate 12: The passage is open. Only two cuspidal points remain.

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